Designing a Computer Detective Game for Science Education.
Fu-Hsing TsaiPublished in: COMPSAC (1) (2018)
Keyphrases
- science education
- science learning
- science teachers
- science curriculum
- computer games
- scientific inquiry
- computer based learning environments
- students learning
- concept mapping
- game design
- virtual world
- middle school
- conceptual understanding
- critical thinking
- middle school students
- game play
- learning outcomes
- technology enhanced
- game playing
- video games
- teacher professional development
- computer systems