Use of See-Through Wearable Display as an Interface for a Humanoid Robot.
Shu MatsuuraPublished in: HCI (8) (2016)
Keyphrases
- humanoid robot
- input device
- head movements
- motion planning
- biologically inspired
- multi modal
- human robot interaction
- hands free
- fully autonomous
- augmented reality
- human robot
- user interface
- human motion
- imitation learning
- computer screen
- activity recognition
- walking speed
- learning algorithm
- visual feedback
- pattern generator
- motion capture
- gesture recognition
- spatio temporal
- real time
- human computer interface
- body movements
- real robot
- manipulation tasks
- motor skills
- ubiquitous computing
- joint space
- rough terrain
- human computer interaction
- high dimensional