Affective database for e-learning and classroom environments using Indian students' faces, hand gestures and body postures.
Ashwin T. SRam Mohana Reddy GuddetiPublished in: Future Gener. Comput. Syst. (2020)
Keyphrases
- e learning
- hand gestures
- learning environment
- learning activities
- gesture recognition
- learning process
- human computer interaction
- classroom teaching
- student learning
- virtual classroom
- blended learning
- distance learning
- human body
- hand gesture recognition
- learning experience
- higher education
- collaborative learning
- pervasive learning
- post secondary
- online learning
- teaching methods
- learning outcomes
- high school
- distance education
- writing skills
- sign language
- mobile learning
- elementary school
- instructional strategies
- educational process
- learning styles
- teacher education
- middle school
- learning opportunities
- learning objects
- face recognition
- multimedia
- computer based training
- learning tools
- artificial intelligence
- knowledge building
- mobile devices
- hand movements
- pedagogical approaches
- body motions
- hidden markov models
- high speed