Virtual Objects Look Farther on the Sides: The Anisotropy of Distance Perception in Virtual Reality.
Etienne PeillardThomas ThebaudJean-Marie NormandFerran ArgelaguetGuillaume MoreauAnatole LécuyerPublished in: VR (2019)
Keyphrases
- virtual reality
- virtual objects
- augmented reality
- virtual environment
- virtual world
- digital museum
- photorealistic
- computer graphics
- virtual museum
- virtual humans
- real environment
- three dimensional
- virtual training
- interactive virtual
- real scenes
- mixed reality
- distance function
- human computer interaction
- collaborative virtual environments
- virtual reality technology
- tangible user interface