Life Engine - Creating Artificial Life for Scientific and Entertainment Purposes.
Gonçalo M. MarquesAntónio LorenaJoão MagalhãesTânia SousaSebastiaan A. L. M. KooijmanTiago DomingosPublished in: ECAL (2) (2009)
Keyphrases
- artificial life
- artificial intelligence
- situated agents
- artificial agents
- swarm intelligence
- evolutionary computation
- living systems
- natural selection
- computer games
- air fuel ratio
- scientific data
- video games
- ant colony optimization
- computational intelligence
- machine learning
- science learning
- genetic programming
- evolutionary algorithm
- scientific knowledge
- artificial neural networks
- decision making