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Efficient Divide-And-Conquer Ray Tracing using Ray Sampling.

Kosuke NabataKei IwasakiYoshinori DobashiTomoyuki Nishita
Published in: High Performance Graphics (2013)
Keyphrases
  • ray tracing
  • image synthesis
  • computationally intensive
  • integral image
  • photorealistic
  • support vector
  • d objects
  • virtual reality
  • hand held