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The slow floor: increasing creative agency while walking on an interactive surface.
Frank Feltham
Lian Loke
Elise van den Hoven
Jeffrey Hannam
Bert Bongers
Published in:
Tangible and Embedded Interaction (2014)
Keyphrases
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three dimensional
virtual reality
surface reconstruction
d objects
geometric structure
free form
e learning
image processing
user interaction
single image
design process
user friendly
humanoid robot
object surface
surface geometry