Towards a Z-Buffer and Ray-Tracing Multimode System based on Parallel Architecture and VLSI chips.
P. LerayPublished in: Advances in Computer Graphics Hardware (1986)
Keyphrases
- ray tracing
- parallel architecture
- high speed
- image synthesis
- parallel processing
- hardware implementation
- shared memory
- photorealistic
- signal processing
- parallel implementation
- computationally intensive
- texture mapping
- computer graphics
- distributed memory
- implicit surfaces
- computer vision
- integral image
- computing systems
- specular reflection
- highly accurate
- virtual reality
- vision system
- image registration
- image segmentation