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User interface using bounce for realistic movement on smart TV.

Daehyun RyuKyoungju Park
Published in: Int. J. Inf. Technol. Manag. (2018)
Keyphrases
  • user interface
  • real life
  • end users
  • human computer interaction
  • digital tv
  • data sets
  • user interaction
  • tv programs
  • frequency domain
  • monte carlo
  • design principles
  • head movements
  • home environments