Real-Time Gaussian-Product Subdivision on the GPU.
Alexander KomarReinhold PreinerPublished in: VMV (2021)
Keyphrases
- real time
- graphics hardware
- gpu accelerated
- gpu implementation
- low cost
- multiresolution
- life cycle
- graphics processing units
- data sets
- parallel processing
- maximum likelihood
- vision system
- control system
- image processing
- neural network
- real time systems
- support vector
- real time rendering
- programmable graphics hardware