Toward a Digital Companion to Monitor a Mixed Reality Game.
Catherine BonnatEric SanchezPublished in: Int. J. Serious Games (2022)
Keyphrases
- mixed reality
- digital museum
- learning games
- virtual world
- augmented reality
- computer generated imagery
- virtual space
- distance learning
- real time
- virtual environment
- educational games
- video games
- real environment
- intelligent environments
- computer games
- active learning
- remote laboratories
- three dimensional
- artificial intelligence