A gesture controlled game for a media facade.
Uwe GropengiesserMarcus SellmannFokke VermeulenMichael Thiele-MaasJürgen SieckPublished in: IDAACS (2013)
Keyphrases
- gesture recognition
- multimedia
- game theory
- computer games
- game play
- computer controlled
- video games
- game theoretic
- hidden markov models
- hand gesture recognition
- game design
- game playing
- sign language
- continuous stream
- role playing
- online game
- educational games
- nash equilibrium
- nash equilibria
- human players
- game players
- real time strategy games
- virtual world
- game development
- stochastic games
- multimedia data
- game tree search
- learning experience
- coalitional games
- american sign language
- cooperative