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Self-Learning Molecular Design for High Lithium-Ion Conductive Ionic Liquids using Maze Game.
Nobuaki Kikkawa
Seiji Kajita
Kensuke Takechi
Published in:
J. Chem. Inf. Model. (2020)
Keyphrases
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knowledge based systems
case study
design tools
user interface
design decisions
computer games
video games
computer aided
game engine
game development
game playing
game play
software architecture
design process
expert systems
search algorithm
wide range
three dimensional