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Evaluierung einer VR-Lackierwerkstatt im agilen Projektvorgehen.
Miriam Mulders
Andrea Schmitz
Matthias Weise
Raphael Zender
Published in:
DELFI (2021)
Keyphrases
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virtual reality
virtual environment
haptic device
three dimensional
virtual world
augmented reality
machine learning
image analysis
least squares
computer graphics
virtual training