A Maker--Breaker Game on the Boolean Hypercube With Subcubes as Winning Sets.
Klay KruczekEric SundbergPublished in: Integers (2018)
Keyphrases
- data cube
- game theory
- human players
- game playing
- video games
- closed sets
- computer games
- game theoretic
- parallel algorithm
- game development
- neural network
- boolean functions
- educational games
- game play
- imperfect information
- nash equilibria
- real time strategy games
- real valued
- database
- virtual world
- nearest neighbor
- multi agent
- databases
- data sets