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Bringing 3D vision to the web: Acquiring motion parallax using commodity cameras and WebGL.
Patrik Goorts
Steven Maesen
Dimitri Scarlino
Philippe Bekaert
Published in:
IC3D (2013)
Keyphrases
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motion parallax
camera images
active camera
computer vision
camera motion
real time
texture mapping
single camera
ego motion
depth map
moving camera
d objects
camera views
image processing
vision system
depth information
multiple cameras
multiple views
hand held
active vision
video sequences