Login / Signup
Influences on children's visual cognition capabilities through playing 'intelligent matrix' developed by the augmented virtual reality technology.
Pei-Chi Ho
Szu-Ming Chung
Yi-Hua Lin
Published in:
Int. J. Humanit. Arts Comput. (2012)
Keyphrases
</>
virtual reality technology
high level
visual features
card game
artificial intelligence
computer vision
virtual reality
visual information