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The use of gamification to change commuters mobility behavior: A literature review.
Andrea Reindl
Melanie Juppe
Philipp Graf
Lisa-Maria Putz-Egger
Wolfgang Schildorfer
Published in:
GamiFIN (2023)
Keyphrases
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literature review
case study
mobility patterns
fuzzy theory
public libraries
information systems development
design science
mobile agents
human behavior
mobile networks
higher education institutions
knowledge management
current issues