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DoppioGioco. Playing with the Audience in an Interactive Storytelling Platform.

Rossana DamianoVincenzo LombardoAntonio Pizzo
Published in: CISIS (2017)
Keyphrases
  • interactive storytelling
  • computer games
  • educational games
  • goal oriented
  • virtual characters
  • automated planning
  • video games
  • game playing
  • novice users
  • user interface