The Influence of Body Movement on Subjective Presence in Virtual Environments.
Mel SlaterAnthony SteedJohn D. McCarthyFrancesco MaringelliPublished in: Hum. Factors (1998)
Keyphrases
- virtual environment
- body movements
- virtual reality
- virtual world
- computer graphics
- motion capture
- multi user
- automatic analysis
- collision detection
- virtual humans
- role play
- real environment
- virtual characters
- serious games
- focus of attention
- virtual training
- virtual space
- real time
- human computer interaction
- video sequences