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Toward an understanding of flow in video games.
Ben Cowley
Darryl Charles
Michaela M. Black
Ray J. Hickey
Published in:
Comput. Entertain. (2008)
Keyphrases
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flow field
video games
mathematics learning
learning experience
educational games
game play
game design
game playing
computer games
game based learning
learning tools
virtual environment
serious games
game engine
helping students
commercial games