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Pervasive virtuality in digital entertainment applications and its quality requirements.
Luis Valente
Bruno Feijó
Alexandre Ribeiro Silva
Esteban Clua
Published in:
Entertain. Comput. (2018)
Keyphrases
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digital entertainment
high quality
context aware
data quality
functional requirements
cost effectiveness
quality assessment
database
information sharing
video games
computing environments
service quality