Adapting to virtual environments: Visual-motor skill acquisition versus perceptual recalibration.
Robert B. WelchAnthony Chad SampanesPublished in: Displays (2008)
Keyphrases
- virtual environment
- skill acquisition
- virtual reality
- virtual world
- low level
- computer graphics
- multi user
- collision detection
- cognitive architecture
- cognitive load
- serious games
- learning processes
- virtual characters
- individual differences
- virtual space
- scientific inquiry
- synthetic characters
- learning environment
- decision making
- virtual humans
- visual search
- knowledge acquisition
- computer vision