Converging computer and home entertainment devices in the consumer media network environment.
Paul GilbertsonReuben EdwardsPaul CoultonPublished in: CCNC (2006)
Keyphrases
- real time
- mobile sensor
- wireless sensor
- mobile robot
- peer to peer
- computer systems
- network structure
- dynamic environments
- network nodes
- network model
- mobile devices
- networked environment
- network services
- computer networks
- network traffic
- complex networks
- personal computer
- computer technology
- physical world
- communication networks
- local area network
- ubiquitous environment
- pervasive environments
- home network
- virtual world