Tangispeak: A Digital Game Based Language Learning System by Using Augmented Reality Technology and Tangible Objects.
Catherine Akoth OngoroYong-Yi FanjiangChi-Huang HungBing-Jun LinMu-En LeePublished in: GCCE (2023)
Keyphrases
- augmented reality
- language learning
- learning games
- virtual objects
- mobile learning
- technology enhanced
- real objects
- vocabulary learning
- human computer interaction
- mixed reality
- tangible interaction
- real scenes
- virtual reality
- foreign language
- english learning
- computer assisted language learning
- language skills
- mobile assisted language learning
- camera tracking
- interaction design
- real environment
- language teaching
- live video
- head mounted display
- mobile language learning
- tablet pc
- remote collaboration
- d objects
- computer vision
- learning platform
- learning styles