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Exploring the Virtuality Continuum Frontiers: Multisensory and Magical Experiences in Interactive Art.
Nefeli Georgakopoulou
Dionysios Zamplaras
Sofia Kourkoulakou
Chu-Yin Chen
François Garnier
Published in:
VISIGRAPP (2: HUCAPP) (2019)
Keyphrases
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real time
case study
three dimensional
wide range
virtual reality
highly interactive
product configuration
graphical interface
user friendly
learning experience
computer graphics
expert systems
objective function
feature selection
artificial intelligence
learning algorithm
machine learning