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[ITS Fun].

Javier J. Sánchez Medina
Published in: IEEE Intell. Transp. Syst. Mag. (2015)
Keyphrases
  • computer games
  • real world
  • case study
  • end users
  • knowledge management
  • artificial intelligence
  • mobile devices
  • knowledge representation
  • data warehouse
  • digital images
  • data processing
  • statistical analysis