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Developing a triangulation system for digital game events, observational video, and psychophysiological data to study emotional responses to a virtual character.

J. Matias KivikangasLennart E. NackeNiklas Ravaja
Published in: Entertain. Comput. (2011)
Keyphrases
  • learning algorithm
  • video sequences
  • end users
  • software architecture
  • survey data