A Multimodal Interface for Virtual Character Animation Based on Live Performance and Natural Language Processing.
Fabrizio LambertiValentina GatteschiAndrea SannaAlberto CannavòPublished in: Int. J. Hum. Comput. Interact. (2019)
Keyphrases
- virtual characters
- multimodal interfaces
- natural language processing
- virtual humans
- human computer interaction
- user interface
- virtual environment
- multimodal interaction
- information extraction
- computer graphics
- motion capture
- human centered
- gesture recognition
- social interaction
- learning mechanism
- future trends
- machine learning
- knowledge representation
- natural language
- cognitive architecture
- artificial intelligence
- serious games
- virtual reality
- interface design
- real time
- pedagogical agents
- infrared
- software engineering