A Non-Cooperative Multiple Access Game for Timely Updates.
Sneihil GopalSanjit K. KaulRakesh ChaturvediSumit RoyPublished in: CoRR (2020)
Keyphrases
- multiple access
- cooperative
- game theory
- communication systems
- nash equilibrium
- wireless communication
- game theoretic
- game play
- computer games
- video games
- game playing
- multi user
- multi agent systems
- educational games
- multi agent
- imperfect information
- decision making
- nash equilibria
- game design
- virtual world
- databases
- serious games
- frequency hopping