Moving in a box: Improving spatial orientation in virtual reality using simulated reference frames.
Thinh Nguyen-VoBernhard E. RieckeWolfgang StuerzlingerPublished in: 3DUI (2017)
Keyphrases
- virtual reality
- reference frame
- virtual environment
- position and orientation
- motion estimation
- motion vectors
- computer graphics
- three dimensional
- virtual world
- inter frame
- real time
- augmented reality
- virtual museum
- photorealistic
- multi sensory
- virtual reality technology
- search range
- macroblock
- visual data mining
- force feedback
- virtual space
- simulation model
- digital libraries
- interactive virtual
- virtual reality environments
- tangible user interface