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On the Complexity of Iterated Weak Dominance in Constant-Sum Games.

Felix BrandtMarkus BrillFelix A. FischerPaul Harrenstein
Published in: Theory Comput. Syst. (2011)
Keyphrases
  • computational complexity
  • decision problems
  • game theory
  • game theoretic
  • imperfect information
  • cooperative
  • lower bound
  • computational cost
  • computer games
  • video games
  • nash equilibrium
  • nash equilibria
  • square error