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GamIM: affecting chatting behavior by visualizing atmosphere of conversation.
Ke-Chen Pong
Chi-An Wang
Shuo-Hsiu Hsu
Published in:
CHI Extended Abstracts (2014)
Keyphrases
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information retrieval
natural language
multi party
behavior analysis
behavior patterns
database
information systems
e learning
website
digital libraries
artificial neural networks
information visualization
dynamic behavior