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Proposal of Learning Support SNS Utilizing Gamification.
Syun Usami
Kohei Otake
Takashi Namatame
Published in:
HCI (14) (2018)
Keyphrases
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learning process
learning tasks
learning algorithm
online learning
reinforcement learning
social networks
learning systems
mobile learning
technology enhanced learning
neural network
end users
learning community
serious games
inductive inference
learning spaces