Potential of game «PLANT TISSUE CULTURE» in bioengineering education as distance laboratory classes.
Mehmet Ali BalciÖmer AkgüllerErgun KayaNataliia RzhevskaIrina DobroskokLiubov BasiukTetiana KosaPublished in: Comput. Appl. Eng. Educ. (2021)
Keyphrases
- serious games
- e learning
- digital games
- distance measure
- game theory
- computer games
- euclidean distance
- distance function
- role play
- educational games
- control system
- educational tools
- remote laboratories
- mobile games
- learning games
- information and communication technologies
- distance learning
- hong kong
- problem based learning
- game theoretic
- st century
- learning community
- video games
- tissue classification
- higher education
- virtual lab