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Eliciting risk perceptions with an online game: preliminary results.

William L. McGillYan CaoMiao JiangJorge J. CalleStephen BroomellGale Lauser
Published in: CSCW (2011)
Keyphrases
  • online game
  • educational games
  • online gaming
  • multi player
  • risk management
  • risk assessment
  • computer games
  • attitudes toward
  • multi attribute
  • game based learning
  • virtual communities