Monoceros: A New Approach for Training an Agent to Play FPS Games.
Ruiyang YangHongyin TangBeihong JinPublished in: IJCNN (2020)
Keyphrases
- game playing
- general game playing
- multi agent
- human players
- opponent modeling
- multi agent systems
- real time
- autonomous agents
- online game
- agent model
- games played
- serious games
- imperfect information
- game players
- high speed
- game theory
- agent architecture
- learning agents
- intelligent agents
- reinforcement learning agents
- multiagent systems
- mobile agents
- card game
- game mechanics
- board game
- game description language
- multi player
- perfect information
- multi agent decision making
- decision making
- high definition
- multiple agents
- educational games
- evaluation function
- video games
- training examples
- low cost
- game tree search
- social welfare
- decision theoretic
- game theoretic
- two player games
- training samples
- supervised learning
- training set