Login / Signup

Usability and Motivational Effects of a Gamified Exercise and Fitness System Based on Wearable Devices.

Zhao ZhaoS. Ali EtemadAli AryaAnthony D. Whitehead
Published in: HCI (17) (2016)
Keyphrases
  • wearable devices
  • gaze tracking
  • image sequences
  • high quality
  • real time
  • three dimensional
  • infrared