An investigation into the use of spatialised sound in locative games.
Kirsten CaterRichard HullTom MelamedRobin HutchingsPublished in: CHI Extended Abstracts (2007)
Keyphrases
- computer games
- game playing
- game theory
- video games
- nash equilibria
- game design
- games played
- weighted majority
- game tree search
- learning agents
- imperfect information
- educational games
- nash equilibrium
- real time
- game play
- game based learning
- mobile robot
- cooperative
- perfect information
- general game playing
- data mining
- cooperative game
- data sets