Perceptually adaptive rendering in immersive virtual reality.
Kimberly WeaverDerrick J. ParkhurstPublished in: SIGGRAPH Research Posters (2006)
Keyphrases
- virtual reality
- computer graphics
- photorealistic
- virtual environment
- virtual world
- augmented reality
- virtual humans
- virtual reality technology
- three dimensional
- computer animation
- computer vision
- multi sensory
- interactive virtual
- virtual space
- real time
- human perception
- virtual reality environments
- virtual museum
- virtual laboratory
- image processing
- machine learning
- visual data mining
- collaborative virtual environments
- motion capture
- tangible user interface
- force feedback
- human visual system
- multi view
- data mining