Towards the Evaluation of the Usability and Portability of Serious Games.
Moises ArevaloVanessa RomeroCristina Sánchez-ZhunioDaniela Prado-CabreraPriscila CedilloPublished in: SEGAH (2021)
Keyphrases
- serious games
- usability testing
- usability evaluation
- virtual environment
- heuristic evaluation
- educational software
- intelligent tutoring
- video games
- game engine
- learning scenarios
- design principles
- usability problems
- game development
- social skills
- communication skills
- databases
- game play
- educational games
- learning styles
- artificial intelligence