An Architecture for Integrating Virtual Reality and a Digital Twin System.
G. S. da SilvaAnton Herman BassonKarel KrugerPublished in: SOHOMA (2022)
Keyphrases
- virtual reality
- virtual environment
- digital museum
- virtual world
- computer graphics
- three dimensional
- augmented reality
- computer animation
- photorealistic
- virtual humans
- virtual museum
- interactive virtual
- real time
- virtual reality technology
- video sequences
- tangible user interface
- computer generated forces
- virtual training
- collaborative virtual environments
- force feedback
- virtual space
- virtual laboratory