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Do coping strategies moderate the relationship between escapism and negative gaming outcomes in World of Warcraft (MMORPG) players?
Lorelle Bowditch
Janine Chapman
Anjum Naweed
Published in:
Comput. Hum. Behav. (2018)
Keyphrases
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role playing game
multi player
online game
computer games
video games
game play
game players
educational games
repeated games
situated learning
science learning
optimal strategy
neural network
negative feedback
mobile games
board game
human players
game design
positive and negative