Nano-Games for Cultural Venues: the HEAL game.
Jenny RompaGeorgios LepourasAngeliki AntoniouJoao PequenãoPublished in: Int. J. Serious Games (2020)
Keyphrases
- computer games
- video games
- game play
- game theory
- game playing
- nash equilibrium
- game design
- nash equilibria
- game theoretic
- educational games
- perfect information
- game players
- learning games
- games played
- game programming
- serious games
- imperfect information
- monte carlo tree search
- game based learning
- online game
- game tree search
- digital games
- game development
- board game
- pure nash equilibria
- extensive form games
- coalitional games
- table tennis
- human computation
- winning strategy
- game tree
- general game playing
- two player games
- simulation game
- game engine
- opponent modeling
- solution concepts
- multi player
- fictitious play
- cooperative game
- computer poker
- pure strategy
- stochastic games
- boolean games
- adventure game
- mobile games
- social network analysis
- game mechanics
- idea generation
- nano scale
- minority game
- game ai
- repeated games
- cross cultural
- leader follower
- incomplete information
- evaluation function
- stackelberg game
- monte carlo search
- playing games
- monte carlo
- human players
- decision problems
- weighted voting games
- card game
- transferable utility
- multi agent