Development of service oriented mobile AR applications for museum learning activities.
Sasithorn RattanarungrotMartin WhitePublished in: VSMM (2016)
Keyphrases
- learning activities
- service oriented
- mobile technologies
- mobile learning
- mobile devices
- augmented reality
- ubiquitous learning
- enabling technologies
- learning environment
- web services
- learning processes
- mobile phone
- learning process
- learning objects
- learning design
- handheld devices
- learning scenarios
- m learning
- service oriented architecture
- learning objectives
- interactive learning environments
- service composition
- learning platform
- learning content
- web based learning systems
- language learning
- case study
- e learning
- mobile users
- mobile applications
- learning tools
- learning technologies
- development process
- mobile computing
- context aware
- software engineering
- learning spaces
- computing environments
- data management
- knowledge management
- learning algorithm