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A Preliminary Study of the Efficacy of Using a Wrist-Worn Multiparameter Sensor for the Prediction of Cognitive Flow States in University-Level Students.

Josephine GraftWilliam L. RomineBrooklynn WattsNoah L. SchroederTawsik JawadTanvi Banerjee
Published in: Sensors (2023)
Keyphrases
  • educational games
  • university level
  • video games
  • university courses
  • game playing
  • activity recognition
  • secondary school
  • learning algorithm
  • cognitive states
  • metadata
  • sensor networks