An Intelligent Augmented Reality Mobile Application for Heritage Conservation Education.
Lap-Kei LeeKwok Tai ChuiChung-Man ChuiPui-Yu LoSai-Wing TsoiNga-In WuPublished in: SysCom (2021)
Keyphrases
- augmented reality
- mobile applications
- mobile technologies
- learning games
- mobile devices
- m learning
- mobile learning
- mobile phone
- mobile users
- user experience
- e learning
- mixed reality
- context aware
- virtual objects
- real environment
- human computer interaction
- virtual reality
- location based services
- distance learning
- real scenes
- end users
- interaction design
- head mounted display
- serious games
- smart phones
- distance education
- higher education
- learning technologies
- user interface
- live video
- mobile apps
- web applications
- artificial intelligence
- molecular structures
- tangible interaction
- face to face collaborative learning