The role of online group norms and social identity in youth problem gambling.
Iina SavolainenAtte OksanenMarkus KaakinenAnu SirolaIzabela ZychHye-Jin PaekPublished in: Comput. Hum. Behav. (2021)
Keyphrases
- group dynamics
- social context
- online communities
- online communication
- online collaborative
- social dynamics
- learning community
- cross cultural
- social networks
- social norms
- virtual communities
- online learning
- social capital
- real time
- social interaction
- social networking sites
- social learning
- computer mediated
- social groups
- online social
- socio cultural
- social media
- open multi agent systems
- social skills
- social roles
- eighth grade
- social aspects
- group activities
- instant messaging
- group members
- online learning communities
- online learning environment
- agent based simulation
- social cognition
- social relationships
- social practices
- social networking