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Mean-Field-Game-Based Dynamic Task Pricing in Mobile Crowdsensing.

Hongjie GaoHaitao XuLixin LiChengcheng ZhouHenggao ZhaiYueyun ChenZhu Han
Published in: IEEE Internet Things J. (2022)
Keyphrases
  • mobile learning
  • mobile devices
  • learning tools
  • learning systems
  • belief networks
  • m learning
  • probability distribution
  • bayesian inference
  • smart phones
  • statistical mechanics