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Mean-Field-Game-Based Dynamic Task Pricing in Mobile Crowdsensing.
Hongjie Gao
Haitao Xu
Lixin Li
Chengcheng Zhou
Henggao Zhai
Yueyun Chen
Zhu Han
Published in:
IEEE Internet Things J. (2022)
Keyphrases
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mobile learning
mobile devices
learning tools
learning systems
belief networks
m learning
probability distribution
bayesian inference
smart phones
statistical mechanics