Towards effective interaction with omnidirectional videos using immersive virtual reality headsets.
Benjamin PetryJochen HuberPublished in: AH (2015)
Keyphrases
- virtual reality
- virtual environment
- virtual space
- collaborative virtual environments
- computer graphics
- augmented reality
- virtual world
- virtual reality technology
- computer interface
- three dimensional
- computer animation
- virtual humans
- photorealistic
- human computer interaction
- vision system
- multi sensory
- interactive virtual
- virtual objects
- haptic interaction
- image processing
- virtual training
- mobile robot
- video sequences
- virtual reality environments